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Port a Unity Game to Your Own Engine: Part 6.1
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Port a Unity Game to Your Own Engine: Part 6.1

A concrete look into a data-oriented approach to engine development.

Mike Acton's avatar
Mike Acton
Oct 28, 2023
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AltDevArts
Port a Unity Game to Your Own Engine: Part 6.1
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Fixup

A couple of quick data fix-ups. Start indices into way point table were not accounting for reduced way points. Filter was removing export columns (filtering whole line).

Next: Port a Unity Game to Your Own Engine: Part 6.2

Paid subscribers have link to current sheet and code below.

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