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Port a Unity Game to Your Own Engine: Part 18
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Port a Unity Game to Your Own Engine: Part 18

A concrete look into a data-oriented approach to engine development.

Mike Acton's avatar
Mike Acton
Dec 02, 2023
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Port a Unity Game to Your Own Engine: Part 18
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Unify data builders

Finish up changes to enemy_bullets_update data access. Move spreadsheets from sheets to xlsx. Update scripts to build data with or without source data supplied by xlsx. Update enemy_bullets and diff binary results to verify exactly the same results.

Next: Port a Unity Game to Your Own Engine: Part 18.1

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