Port a Unity Game to Your Own Engine: Part 4
A concrete look into a data-oriented approach to engine development.
Assign WayPointPathIndex
Reduce complexity of the final output by removing exceptions.
Reduce complexity of the final output by removing exceptions.
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My eyes have been opened to the power of excel
At 01:03:15, when computing WayPointPathIndex for Missile:
Should it be G70 + 10? (rather G2 + 10).